
When it comes to virtual worlds and public relations, I believe there is a certain bridge between what is needed and what is novelty. If the virtual world provides direct benefits to the company or organization, than it would seem in everyone's best interest to pursue those ideals. Otherwise, it could just be a waste of time.
When considering a platform such as Second Life, what types of benefits can be had by just creating virtual people? When looking at the Obama campaign, which was a major player in moving politics into a more Web 2.0, having people have physical representations reflect themselves may have brought a more human component. Submitting questions during a YouTube forum is one thing, its another when you can have your avatar directly interact with another. It makes the entire exchange seem less virtual.
On the other hand, looking at a company such as Dell that has a storefront in Second Life, what exactly is the benefit? I understand that there is always someone there to interact with for any questions, but do we really need to do it with an avatar? What sets this exchange apart from one that is done over instant message or the telephone. In this instance, I see no benefit in adding a more "human" element.
When it comes done to it, social media will make our interactions easier but not necessarily more beneficial to everyone. There is also the future issue of which platforms to use. It would be really weird if Obama began campaigning in World of Warcraft.
